Why do people use video-game characters instead of real people?

This week, I had a chat with a friend, a programmer.

He’s been a long-time gamer himself, but was always curious about the difference between video-games and real life.

He was also keen to know how much his gaming character could be represented.

So he made an infographic.

Here’s what it said: The first thing to note is that this is a work-in-progress.

It’s not complete, so there’s a fair amount of work left to do.

But we have a fairly good idea of the game’s design, so we’re not going to get into detail about the mechanics. 

The second thing to notice is that it’s a bit crude and rough.

There are still some details that need to be worked out, but it’s working.

The third thing to recognise is that we’re using a lot of fancy fonts and shapes, rather than the more traditional text-based fonts that are widely used.

The final word is that these characters are not real people, or even people in the real world.

The person playing the game is the person playing, and this is what they say: “This is the world of Shadowrun Online, and I am a real human being.”

This is just an illustration of the way the world works in the game.

It gives you a sense of how the world operates, and what is and isn’t real. 

It’s a fascinating project.

You get to explore what real people look like, feel like, and feel like playing a video game. 

In this case, I was able to explore the world, see what real life looks like, see how people behave, and interact with each other.

That said, it’s also fun to see how some of the games that we see are really much more about people interacting with their characters than the real-world version.

I’m sure that there are people out there who will have a different take on what this infographic represents, but we’ll have to see what happens. 

More to come…